3D Editor

A specialized environment for viewing, inspecting, and tweaking 3D models directly within your workspace.

Supported Formats

The editor currently supports the Wavefront (.obj) format, a standard for 3D geometry.

Navigating the Scene

Interact with the 3D viewport using standard mouse controls:

Transforming Objects

You can modify the position, rotation, and size of your model using the toolbar or keyboard shortcuts. When a tool is active, colored gizmos (Red=X, Green=Y, Blue=Z) will appear on the model.

Tool Shortcut Description
Translate T Move the object along the X, Y, or Z axes.
Rotate R Spin the object around its pivot point.
Scale S Resize the object uniformly or along specific axes.

View Options & Stats

The toolbar also provides utility functions to help you inspect your model:

[!IMPORTANT] Auto-Centering: When you first open a file, the model is automatically centered in the view to ensure it's visible, regardless of its original coordinate offsets.