A specialized environment for viewing, inspecting, and tweaking 3D models directly within your workspace.
The editor currently supports the Wavefront (.obj) format, a standard for 3D geometry.
Interact with the 3D viewport using standard mouse controls:
You can modify the position, rotation, and size of your model using the toolbar or keyboard shortcuts. When a tool is active, colored gizmos (Red=X, Green=Y, Blue=Z) will appear on the model.
| Tool | Shortcut | Description |
|---|---|---|
| Translate | T |
Move the object along the X, Y, or Z axes. |
| Rotate | R |
Spin the object around its pivot point. |
| Scale | S |
Resize the object uniformly or along specific axes. |
The toolbar also provides utility functions to help you inspect your model:
[!IMPORTANT] Auto-Centering: When you first open a file, the model is automatically centered in the view to ensure it's visible, regardless of its original coordinate offsets.